﻿using ET;

namespace Bomb
{
    /// <summary>
    /// 其它玩家一些需要在本地显示的信息
    /// </summary>
    public class NetworkPlayerComponent: Entity
    {
        // 牌的数量:默认27张 
        public int CardNumber = 27;

        public override void Dispose()
        {
            if (this.IsDisposed)
            {
                return;
            }

            base.Dispose();
            this.CardNumber = 27;
        }
    }
}